Website powered by

Fresh Snow

Exploring Houdini 18 and Karma during the lockdown.
Base Displacement using pointVOP and micro details with shader displacement, completely procedural.
Flakes, defocus and chromatic aberration in the comp.
Apologies for the low res renders as I'm using the Apprentice version.

Final Comp

Final Comp

Base Displacement

Base Displacement

Micro Displacement

Micro Displacement

Houdini Karma Render

Houdini Karma Render

Sphere

Sphere